glyphDestroyCallback - multiple declarations

Function glyphDestroyCallback

get glyph destroy callback (to cleanup OpenGL caches)

Used for resource management. Usually you don't have to call it manually.

Prototype

void glyphDestroyCallback(
  void
) @property;

Function glyphDestroyCallback

Set glyph destroy callback (to cleanup OpenGL caches) This callback is used to tell OpenGL glyph cache that glyph is not more used - to let OpenGL glyph cache delete texture if all glyphs in it are no longer used.

Used for resource management. Usually you don't have to call it manually.

Prototype

void glyphDestroyCallback(
  void function(uint) callback
) @property;

Authors

Vadim Lopatin, coolreader.org@gmail.com

Copyright

Vadim Lopatin, 2014

License

Boost License 1.0